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I'M LIOW ZHI HENG

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A Student.

A Developer.

Welcome to my personal page!

Just a student who loves to build something cool!

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about.

ME!

Hi, I'm Liow Zhi Heng, a 3rd-year Computer Science student at UTM, specializing in Graphics and Multimedia Software.

I'm passionate about website development, game development, interactive media, and creative technology, blending programming with design to craft engaging digital experiences. My academic journey has equipped me with skills in computer graphics, multimedia applications, and software development, and I love exploring game mechanics, animation, and immersive interactions.

When I'm not coding, you'll find me doodling away or smashing shuttlecocks on the badminton court.

What drives me?I enjoy tackling complex challenges, experimenting with innovative technologies, and bringing creative ideas to life. Whether it's developing interactive applications, designing immersive game worlds, or integrating multimedia elements into software, I thrive on pushing the boundaries of technology and creativity.

Skills & Interests:Interactive Media & UI/UX Design,Computer Graphics & Animation,Multimedia Software & Real-Time Rendering,Game Development (Unreal Engine, Unity),Website Development

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My.

Project!

JomTeam (Agile software development Practice)

- What is JomTeam? a web platform designed to bring sports enthusiasts together. Our goal? To make it easier for people to find teammates, workout partners, and even lifelong friends, all while having fun!

-Using agile methodology.

Website features:

- Create and join matches for various sports.

- Connect with new friends and teammates based on shared interests.

- Chat in real time with an integrated messaging system.

- Enjoy premium features like exclusive profile picture frames.

- Extend functionalities for a more engaging experience.

Johnnico

- A 2D arcade-style game written in C++ using the graphics.h library. This project helped me gain hands-on experience in C++ game development, including working with custom classes, sprite handling, keyboard input, sound integration, and collision logic.

- Sound effects.

- Dynamic backgrounds.

- OOP structured code.

3Lingo (UI/UX Prototype)

A creative exploration to improve the language learning experience and support SDG 4: Quality Education.

- Fun language learning concept.

- Backup & Restore progress.

- Associative memory techniques.

- User feedback improvements.

ArkedBro (UI/UX Prototype)

An AI-powered solution designed to enhance the dining experience at UTM!

- Real-time seat availability.

- Smart rubbish monitoring.

- Personalized food suggestions.

- Status notifications.

"May the Force..."

Diving into Star Wars-inspired cinematics using Unreal Engine 5!

"Capybara dance!"

An interactive 3D OpenGL project in C++ using GLUT. It featured:

- A textured environment

- Keyboard controls for dancing, jumping, and socializing

- Floating fruit (because why not?)

- A lovable capybara character with smooth animations<< /p>

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